#include "../nfc_magic_i.h"
void nfc_magic_scene_write_confirm_widget_callback(
GuiButtonType result,
InputType type,
void* context) {
NfcMagic* nfc_magic = context;
if(type == InputTypeShort) {
view_dispatcher_send_custom_event(nfc_magic->view_dispatcher, result);
}
}
void nfc_magic_scene_write_confirm_on_enter(void* context) {
NfcMagic* nfc_magic = context;
Widget* widget = nfc_magic->widget;
widget_add_string_element(widget, 3, 0, AlignLeft, AlignTop, FontPrimary, "Risky operation");
widget_add_text_box_element(
widget,
0,
13,
128,
54,
AlignLeft,
AlignTop,
"Writing to this card will change manufacturer block. On some cards it may not be rewritten",
false);
widget_add_button_element(
widget,
GuiButtonTypeCenter,
"Continue",
nfc_magic_scene_write_confirm_widget_callback,
nfc_magic);
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Back",
nfc_magic_scene_write_confirm_widget_callback,
nfc_magic);
// Setup and start worker
view_dispatcher_switch_to_view(nfc_magic->view_dispatcher, NfcMagicViewWidget);
}
bool nfc_magic_scene_write_confirm_on_event(void* context, SceneManagerEvent event) {
NfcMagic* nfc_magic = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeLeft) {
consumed = scene_manager_previous_scene(nfc_magic->scene_manager);
} else if(event.event == GuiButtonTypeCenter) {
scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneWrite);
consumed = true;
}
}
return consumed;
}
void nfc_magic_scene_write_confirm_on_exit(void* context) {
NfcMagic* nfc_magic = context;
widget_reset(nfc_magic->widget);
}
↑ V008 Unable to start the analysis on this file.