#include "../nfc_magic_i.h"
void nfc_magic_scene_wipe_fail_widget_callback(GuiButtonType result, InputType type, void* context) {
NfcMagic* nfc_magic = context;
if(type == InputTypeShort) {
view_dispatcher_send_custom_event(nfc_magic->view_dispatcher, result);
}
}
void nfc_magic_scene_wipe_fail_on_enter(void* context) {
NfcMagic* nfc_magic = context;
Widget* widget = nfc_magic->widget;
notification_message(nfc_magic->notifications, &sequence_error);
widget_add_icon_element(widget, 73, 17, &I_DolphinCommon_56x48);
widget_add_string_element(widget, 3, 4, AlignLeft, AlignTop, FontPrimary, "Wipe failed");
widget_add_button_element(
widget, GuiButtonTypeLeft, "Retry", nfc_magic_scene_wipe_fail_widget_callback, nfc_magic);
// Setup and start worker
view_dispatcher_switch_to_view(nfc_magic->view_dispatcher, NfcMagicViewWidget);
}
bool nfc_magic_scene_wipe_fail_on_event(void* context, SceneManagerEvent event) {
NfcMagic* nfc_magic = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeLeft) {
consumed = scene_manager_previous_scene(nfc_magic->scene_manager);
}
}
return consumed;
}
void nfc_magic_scene_wipe_fail_on_exit(void* context) {
NfcMagic* nfc_magic = context;
widget_reset(nfc_magic->widget);
}
↑ V008 Unable to start the analysis on this file.