#include "../nfc_magic_i.h"
#include "../lib/magic/types.h"
void nfc_magic_scene_magic_info_widget_callback(
GuiButtonType result,
InputType type,
void* context) {
NfcMagic* nfc_magic = context;
if(type == InputTypeShort) {
view_dispatcher_send_custom_event(nfc_magic->view_dispatcher, result);
}
}
void nfc_magic_scene_magic_info_on_enter(void* context) {
NfcMagic* nfc_magic = context;
Widget* widget = nfc_magic->widget;
const char* card_type = nfc_magic_type(nfc_magic->dev->type);
notification_message(nfc_magic->notifications, &sequence_success);
widget_add_icon_element(widget, 73, 17, &I_DolphinCommon_56x48);
widget_add_string_element(
widget, 3, 4, AlignLeft, AlignTop, FontPrimary, "Magic card detected");
widget_add_string_element(widget, 3, 17, AlignLeft, AlignTop, FontSecondary, card_type);
widget_add_button_element(
widget, GuiButtonTypeLeft, "Retry", nfc_magic_scene_magic_info_widget_callback, nfc_magic);
widget_add_button_element(
widget, GuiButtonTypeRight, "More", nfc_magic_scene_magic_info_widget_callback, nfc_magic);
// Setup and start worker
view_dispatcher_switch_to_view(nfc_magic->view_dispatcher, NfcMagicViewWidget);
}
bool nfc_magic_scene_magic_info_on_event(void* context, SceneManagerEvent event) {
NfcMagic* nfc_magic = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeLeft) {
consumed = scene_manager_previous_scene(nfc_magic->scene_manager);
} else if(event.event == GuiButtonTypeRight) {
MagicType type = nfc_magic->dev->type;
if(type == MagicTypeGen4) {
scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneGen4Actions);
consumed = true;
} else {
scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneActions);
consumed = true;
}
}
}
return consumed;
}
void nfc_magic_scene_magic_info_on_exit(void* context) {
NfcMagic* nfc_magic = context;
widget_reset(nfc_magic->widget);
}
↑ V008 Unable to start the analysis on this file.