#include "picopass_i.h"
 
#define TAG "PicoPass"
 
bool picopass_custom_event_callback(void* context, uint32_t event) {
    furi_assert(context);
    Picopass* picopass = context;
    return scene_manager_handle_custom_event(picopass->scene_manager, event);
}
 
bool picopass_back_event_callback(void* context) {
    furi_assert(context);
    Picopass* picopass = context;
    return scene_manager_handle_back_event(picopass->scene_manager);
}
 
void picopass_tick_event_callback(void* context) {
    furi_assert(context);
    Picopass* picopass = context;
    scene_manager_handle_tick_event(picopass->scene_manager);
}
 
Picopass* picopass_alloc() {
    Picopass* picopass = malloc(sizeof(Picopass));
 
    picopass->worker = picopass_worker_alloc();
    picopass->view_dispatcher = view_dispatcher_alloc();
    picopass->scene_manager = scene_manager_alloc(&picopass_scene_handlers, picopass);
    view_dispatcher_enable_queue(picopass->view_dispatcher);
    view_dispatcher_set_event_callback_context(picopass->view_dispatcher, picopass);
    view_dispatcher_set_custom_event_callback(
        picopass->view_dispatcher, picopass_custom_event_callback);
    view_dispatcher_set_navigation_event_callback(
        picopass->view_dispatcher, picopass_back_event_callback);
    view_dispatcher_set_tick_event_callback(
        picopass->view_dispatcher, picopass_tick_event_callback, 100);
 
    // Picopass device
    picopass->dev = picopass_device_alloc();
 
    // Open GUI record
    picopass->gui = furi_record_open(RECORD_GUI);
    view_dispatcher_attach_to_gui(
        picopass->view_dispatcher, picopass->gui, ViewDispatcherTypeFullscreen);
 
    // Open Notification record
    picopass->notifications = furi_record_open(RECORD_NOTIFICATION);
 
    // Submenu
    picopass->submenu = submenu_alloc();
    view_dispatcher_add_view(
        picopass->view_dispatcher, PicopassViewMenu, submenu_get_view(picopass->submenu));
 
    // Popup
    picopass->popup = popup_alloc();
    view_dispatcher_add_view(
        picopass->view_dispatcher, PicopassViewPopup, popup_get_view(picopass->popup));
 
    // Loading
    picopass->loading = loading_alloc();
    view_dispatcher_add_view(
        picopass->view_dispatcher, PicopassViewLoading, loading_get_view(picopass->loading));
 
    // Text Input
    picopass->text_input = text_input_alloc();
    view_dispatcher_add_view(
        picopass->view_dispatcher,
        PicopassViewTextInput,
        text_input_get_view(picopass->text_input));
 
    // Custom Widget
    picopass->widget = widget_alloc();
    view_dispatcher_add_view(
        picopass->view_dispatcher, PicopassViewWidget, widget_get_view(picopass->widget));
 
    picopass->dict_attack = dict_attack_alloc();
    view_dispatcher_add_view(
        picopass->view_dispatcher,
        PicopassViewDictAttack,
        dict_attack_get_view(picopass->dict_attack));
 
    return picopass;
}
 
void picopass_free(Picopass* picopass) {
    furi_assert(picopass);
 
    // Picopass device
    picopass_device_free(picopass->dev);
    picopass->dev = NULL;
 
    // Submenu
    view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewMenu);
    submenu_free(picopass->submenu);
 
    // Popup
    view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewPopup);
    popup_free(picopass->popup);
 
    // Loading
    view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewLoading);
    loading_free(picopass->loading);
 
    // TextInput
    view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewTextInput);
    text_input_free(picopass->text_input);
 
    // Custom Widget
    view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewWidget);
    widget_free(picopass->widget);
 
    view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewDictAttack);
    dict_attack_free(picopass->dict_attack);
 
    // Worker
    picopass_worker_stop(picopass->worker);
    picopass_worker_free(picopass->worker);
 
    // View Dispatcher
    view_dispatcher_free(picopass->view_dispatcher);
 
    // Scene Manager
    scene_manager_free(picopass->scene_manager);
 
    // GUI
    furi_record_close(RECORD_GUI);
    picopass->gui = NULL;
 
    // Notifications
    furi_record_close(RECORD_NOTIFICATION);
    picopass->notifications = NULL;
 
    free(picopass);
}
 
void picopass_text_store_set(Picopass* picopass, const char* text, ...) {
    va_list args;
    va_start(args, text);
 
    vsnprintf(picopass->text_store, sizeof(picopass->text_store), text, args);
 
    va_end(args);
}
 
void picopass_text_store_clear(Picopass* picopass) {
    memset(picopass->text_store, 0, sizeof(picopass->text_store));
}
 
static const NotificationSequence picopass_sequence_blink_start_cyan = {
    &message_blink_start_10,
    &message_blink_set_color_cyan,
    &message_do_not_reset,
    NULL,
};
 
static const NotificationSequence picopass_sequence_blink_stop = {
    &message_blink_stop,
    NULL,
};
 
void picopass_blink_start(Picopass* picopass) {
    notification_message(picopass->notifications, &picopass_sequence_blink_start_cyan);
}
 
void picopass_blink_stop(Picopass* picopass) {
    notification_message(picopass->notifications, &picopass_sequence_blink_stop);
}
 
void picopass_show_loading_popup(void* context, bool show) {
    Picopass* picopass = context;
    TaskHandle_t timer_task = xTaskGetHandle(configTIMER_SERVICE_TASK_NAME);
 
    if(show) {
        // Raise timer priority so that animations can play
        vTaskPrioritySet(timer_task, configMAX_PRIORITIES - 1);
        view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewLoading);
    } else {
        // Restore default timer priority
        vTaskPrioritySet(timer_task, configTIMER_TASK_PRIORITY);
    }
}
 
static void picopass_migrate_from_old_folder() {
    Storage* storage = furi_record_open(RECORD_STORAGE);
    storage_common_migrate(storage, "/ext/picopass", STORAGE_APP_DATA_PATH_PREFIX);
    furi_record_close(RECORD_STORAGE);
}
 
bool picopass_is_memset(const uint8_t* data, const uint8_t pattern, size_t size) {
    bool result = size > 0;
    while(size > 0) {
        result &= (*data == pattern);
        data++;
        size--;
    }
    return result;
}
 
int32_t picopass_app(void* p) {
    UNUSED(p);
    picopass_migrate_from_old_folder();
 
    Picopass* picopass = picopass_alloc();
 
    scene_manager_next_scene(picopass->scene_manager, PicopassSceneStart);
 
    view_dispatcher_run(picopass->view_dispatcher);
 
    picopass_free(picopass);
 
    return 0;
}

V008 Unable to start the analysis on this file.